I’m an illustrator, concept and 3D artist based in Sweden. I graduated from The Game Assembly in 2014 and went on to do my internship at Ubisoft Massive as a junior concept artist, working on their new IP: Tom Clancy’s The Division. Later that year I got hired at Paradox South as a junior concept artist and illustrator, working on such titles as Crusader Kings 2 and Stellaris.
My Linked in profile and CV:
Linked In: www.Linkedin.com/in/eriknilssonsweden
My blog and Polycount Sketchbook contains the most up-to date scribbles from me: